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Intel Ramps Up VR Efforts With Movidius Acquisition

Last month, Intel revealed its entry to the VR landscape: Project Alloy.

At the time, the company said they were looking to work with a number of partner companies in order to bring the best possible product to market.

However, since then, Alloy has received a mixed response despite its unique feature of allowing users to see their hands while in VR.

Intel is looking to step up its efforts in the area with the acquisition of the company responsible for Google’s Project Tango – which allows for 3D augmented reality experiences.

The idea is to strike a balance between the accessibility of something like Cardboard and the mobility of Hololens.

Intel’s Josh Walden said “We see massive potential for Movidius to accelerate our initiatives in new and emerging technologies.”

Movidius CEO Remi El-Ouazzane said that “As part of Intel, we’ll remain focused on this mission, but with the technology and resources to innovate faster and execute at scale.”

“We will continue to operate with the same eagerness to invent and the same customer-focus attitude that we’re known for, and we will retain Movidius talent and the start-up mentality that we have demonstrated over the years.”



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