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LG Go Back To Drawing Board On VR

LG is developing a new virtual reality headset that it hopes will allow it to compete in the growing but already crowded category.

Though LG’s previous effort – the 360 VR – was an undoubted misfire, the company look to be learning from their mistakes and the successes of the rivals.

Reports out of The Verge indicate the company’s next VR foray is currently isn’t ready for consumers yet.

However, developers attending this year’s Game Developers Conference in San Francisco are reportedly already impressed with both the design and the underlying tech for the new headset.

LG’s new headset is said to feature a 3.64-inch AMOLED display with 2560 x 1440 resolution, greater than that of both Samsung’s Gear VR, HTC’s Vive and the Oculus Rift.

It’s also said to feature similar motion sensitive controller to the above, a dimension of VR all but ignored by the 360VR.

LG say these controllers boast better motion sensing than the Vive.

The biggest addition here is the design of the headset itself, which looks to be a blend of Sony’s PSVR and HTC’s Vive.

The front of headset can swivel upwards like a cyclists helmet, allowing users to leave VR without fully removing the headset.

In contrast, the biggest question mark surrounding this new VR headset is content.

While a lack of engaging content wasn’t what ultimately killed the 360VR, it certainly was a contributing factor.

It’s unclear at this stage where the content for this new VR player will come from and, at least from the outset, it seems unlikely that developers and consumers will take to yet another content ecosystem.

That said, HTC have expressed a willingness in the past to open up their Vive app storefront to other VR players so perhaps a partnership between the two companies could be on the cards.

Image from CNET