Home > Communication > Gaming Revenues To Reach $152bn

Gaming Revenues To Reach $152bn

The global video and electronic games market will generate US$152.1 billion in 2019, up 9.6 percent over last year as gaming morphs into content and communication.

A report by gaming analytics outfit Newzoo predicted the US will overtake China for the largest gaming market by revenues, $36.9 billion versus $36.5 billion, due to growth in console games and the influence of Fortnite.

The report said mobile gaming on smartphones and tablets, versus PC and console games, remains the largest platform, producing $68.5 billion, or 45 percent of the global market.

Japanese companies are also making a comeback, partly because of nostalgia for retro games.

A revamp of Final Fantasy VII, originally released in 1997 by Japan’s Square Enix Holdings, is expected to be released next year.

You may also like
Sony Planning PS5 Conference For Next Week?
Epic Games Rivals Steam With Lucrative Weekly Giveaway – Civilization VI, Fortnite
Lenovo Deliver Record Pre-Tax Income Despite Coronavirus
Video Game Spending Hits Record
COVID-19 Gaming: MSI’s Sales Revenue Up 24%