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Mobile Game Frenzy Fuels Buyouts

Mobile Game Frenzy Fuels Buyouts

With most of the bigger players in the videogame market being gobbled up, smaller mobile-game developers are now the target.

Seven months into the year, videogame deals totaled US$25.1 billion, eclipsing the previous full-year record of $14.9 billion in 2014, according to Digi-Capital, a Silicon Valley-based company which says it advises AR/VR, mobile and games leaders across the USA, China, Japan, South Korea and Europe.

Of the deals, 88 percent are said to have been for mobile-game makers, including three totaling $18.9 billion.

Now acquirers are said to be looking at smaller mobile developers such as Kabam and Scopely as they look to get a leg-up in the hottest market in gaming.

More than half of mobile-game revenue in the US is concentrated among 10 companies, according to industry tracker SuperData Research.

Just three companies have kept at least one game among the top 10 highest-grossing titles on Apple and Google’s US app stores since 2012. All three – King Digital, Supercell and Playtika – were snapped up this year.



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